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Wednesday, January 29, 2014

Will They Be Allies Forever?

Last time I posted my thoughts here, I talked about my surprise at learning about the existence of the Sentinels. They proved to be quite helpful in stopping Malo's zombie invasion of North America. One of them even gave her life during our struggle. Without them, I'm sure we would have lost.

But now what? They seem to be a pretty good group of people, as far as I can tell. I really like Michael and Jennifer McCoy, the two who kept Malo and Jhophes from killing us in Mexico City. It's a little strange that these normals seem to know more about me than I do about myself, but I'm starting to get used to it.

But they have some choices to make. Now that we've stopped Malo and his zombie army, they're supposed to return to their headquarters in Virginia and face some sort of punishment for helping us. It seems a little unfair to me, but I suppose an oath is an oath. The issue that remains is what they will do after that. Will they return to help us? Will they go back to being nothing but neutral observers in our ongoing struggle against Malo and his quest to find the final fragment of the Box of Death?

It was kind of nice having them around, though the safe house we were using was starting to get a little crowded. It's nice to be back in the Realm of Light Magic - even if only for a little while. But I'm sure it won't be long before Malo makes a play for the Box of Death. And when he does, it remains to be seen whether we will be able to count on the Sentinels for any more help.

Want to learn more about Nikko, the Box of Death, or the Sentinels? Then download Rise of the Dead Magic, Book 1 of the Three Wizards Chronicles.

Sunday, January 26, 2014

Poor Zhephyrus!

I can't believe Zhephyrus is gone! I had finally started to like Mr. Grumpy Pants, and now he's dead. He was the first person ever to really be able to go toe to toe with me and my sarcastic, biting wit. And now, I have to learn to let go. Really? That's not even close to fair!

Of course, he still comes to me - like in visions and stuff. His essence exists within the Realm of Lightning. And he can tap the power of the lightning magic to visit me - and only me - for a few minutes at a time.

He comes to visit me because I have his hammer - an artifact that is sparked with both lightning magic and water magic - and I'm supposed to figure out how to use it to locate the next Wizard of Lightning before Malo does.

There's only one problem: I don't know how to use it to locate the next wizard. I'm the Wizard of Water Magic, so I can tap the water magic spark of the hammer, but I can't figure out how to tap its lightning magic spark. And unfortunately, so far, Zhephyrus has not exactly been all that helpful in guiding me.

So, I have this cool artifact that holds the key to finding the next Wizard of Lightning, and I have no idea how to use it to do that. Nikko says I'll figure it out, but I'm not so sure. This is just too much pressure for me!

Want to learn more about Zhephyrus, his hammer, and the power of magic? Then download Rise of the Dead Magic, Book 1 of the Three Wizards Chronicles, now.

Wednesday, January 22, 2014

Ring of Flight

So, now that the battle for Taxco is done, I can finally stop to take a breath. I'm not sure how long it will last, though. Malo is going to try and find the final fragment of the Box of Death and use it to open a bridge between the abyss and the natural world.

We're going to do whatever we can to stop that, and my new artifact is going to come in handy. You see, when Michael McCoy and his wife Jennifer sent us out searching for artifacts, they directed us to Chicago and the personal museum of a man named Leon Palmetta. He had somehow located a ring that would give the Wizard of Wind Magic the power of flight without the need to use her own spark to accomplish it.

I now have that ring, and boy does it come in handy! As the Wizard of Wind, I love to fly (I think I already told you that). Until now, though, flying has always drained my spark - and pretty quickly, I might add. Well, now, I can fly all over the Realm of Light Magic or the natural world without worrying about draining my spark. Though I probably could use an artifact weapon someday - like what Nikko found - I can't complain about the coolness of my ring. I am certain it's going to come in quite handy in the next few weeks and months.

Want to learn more about Jolie, the power of wind magic, or her ring of flight? Then download Rise of the Dead Magic, Book 1 of the Three Wizards Chronicles, now.

Sunday, January 19, 2014

The Sentinels

It came as an enormous surprise that there was a group of normals - a relatively large group at that - who knew of the existence of magic and had been observing the battle among the wizards for centuries.

Though magic often twists people's sense of reality, some people must be immune to that effect. In other cases, it seems that when a wizard willingly reveals himself to a normal, the obscuring power of magic no longer works on that person.

That's where the Sentinels come in. Most of them learned about magic simply because the skewing of reality that normally occurs when magic is used did not affect them for whatever reason. And now, their organization spans the entire natural world, quickly learning when a wizard has returned to the natural world and chronicling what we do, when, and how. They even have a history of important artifacts, which came in quite handy when needed to secure some additional weaponry for our battle with Malo.

Some members of that organization chose to help us protect the natural world from Malo and Jhophes. I'm not sure what will happen to them, though. I don't think the Sentinels are very happy that Michael McCoy and his friends intervened to help us end Malo's attempts to conquer the natural world with his zombie army. After all, they're supposed to observe but never get involved. And breaking that oath might bring a punishment for them. I only hope the Sentinels recognize that without their involvement, we probably would never have been able to stop Malo and Jhophes. We would be living in a world controlled by the Dead Magic at this very moment!

Want to learn more about the Sentinels and Malo's zombie invasion? Then download Rise of the Dead Magic, Book 1 of the Three Wizards Chronicles, now.

Wednesday, January 15, 2014

Jhophes the Zombie Lord

One could argue that the biggest mistake I made as the Wizard of the Dead Magic was when I chose to summon the Zombie Lord, Zhophes. I knew that he was quite a handful and that he would be difficult to control, but I assumed that my five hundred years as a wizard adequately prepared me to keep him on a short leash. Little did I know that he could not be controlled and that he had his own agenda.

Ultimately, I think he wishes he could be the Wizard of the Dead Magic instead of being the Lord of the Dead who is the master of all zombies. Though he has an extraordinary amount of power, he desires more.

And summoning him was my undoing as the Wizard of the Dead Magic. I thought I could control him, but I failed miserably. In fact, I would argue that my brief stint as a zombie minion of Jhophes was the worst period of my life - ever! To be incapable of lifting a finger against him, to know that if he commanded me to do something I would be forced to obey - it was something I never experienced before, and something I never plan to experience again.

I am now free - mostly - of the power of the dead magic. I have turned against it, and I am rediscovering my humanity. I will never give up the power of free will again - not to anyone or anything!

Want to learn more about Jhophes, Balthazar, zombies, and the dead magic? Then download Rise of the Dead Magic, Book 1 of the Three Wizards Chronicles, now.

Sunday, January 12, 2014

Who Wants to Live Forever

Wizards do not age the same way as people do in the natural world. According to Nikko, the power of magic slows the aging process. In fact, wizards can live for centuries. We learned recently that Nikko was more than 150 years old. In my opinion, though, he doesn't look a day over 100.

The thought of living to be a hundred years old or older seems kind of scary to me. Imagine all the things that will have changed in a hundred years. I can only imagine the changes Nikko has seen in his lifetime. Heck, when he was young, there were no cars, electricity was not exactly used to power lights in people's houses, and there wasn't air conditioning. There were no cell phones - in fact, telephones weren't around at all.

Imagine what the next hundred years will bring to the natural world. Hopefully, the changes will be mostly good. If nothing else, let's hope we don't see the natural world become a desolate wasteland ruled by the dead magic. It's my job to help make sure that whole desolate wasteland thing never happens. I would much prefer to see how computers and cell phones change over the next hundred years than to get the joy of learning how many ogres it takes to change a light bulb.

Want to learn more about Reece, Nikko, or the power of magic? Then download Rise of the Dead Magic now.

Wednesday, January 8, 2014

I Need A Vacation

As Jolie mentioned, things are not likely going to be slowing down anytime soon. Sure, we managed to stave off utter defeat in the battle for Taxco, but we certainly didn't do it without help. Between the normals who took our side and Zhephyrus, the Wizard of Lightning, we had our fair share of help in winning that battle.

But now it seems Malo has uncovered an ancient artifact called the Box of Death, which can supposedly be used to open a bridge between the natural world and the abyss. That would unleash thousands of creatures, both weak and powerful. The natural world would never be able to fight back against the power of the Dead Magic, and we would be hopelessly outnumbered. Imagine if all the Lords of the Dead, like Zhophes and Skree, roamed free in the natural world - all at the same time. We would never be able to fight them off, not even with the power of the dragons to aid us.

And unfortunately, that's what we possibly have to look forward to. Ugh! I'm not sure I'm ready for this new chapter in the battle with the Dead Magic. I think after the battle of Taxco, we've earned ourselves a vacation.

But I guess if we actually took one, we'd probably just end up encountering some long-lost creature summoned by Balthazar. After all, the last time we tried to go shopping - of all things - we ended up having to fight the monster Reptillo.

Well, at least a girl can dream, can't she?

Want to read more about Summer, the monster Reptillo, and the battle for Taxco? Then download Rise of the Dead Magic, the first book of the Three Wizards Chronicles.

Sunday, January 5, 2014

Finding the Three Wizards

I realized that I never had a chance to tell the story of how I located the Three Wizards, so I thought now might be a good time to tell it.

By now, you probably know Burgess was my Teacher and Protector. I didn't take over that role until he was killed during a battle with Balthazar, as were my other two wizards friends, Devon and Arturo. That left me as the only surviving wizard of the light magic, and that meant I was to assume the role of Teacher and Protector, along with all the responsibilities and powers that go with it.

After the battle, I fled back to the Realm of Light Magic, unsure of exactly what I was supposed to do. The fairies of the light magic came and visited me within the Castle Cloudline. It was the first time they had ever visited the castle since I had become a wizard, and I'm pretty sure it doesn't happen all that often. They wanted to instruct me on how to access the powers of the Teacher and Protector.

At first, I wanted nothing to do with that responsibility. After all, I was still grieving the loss of Burgess, Arturo, and Devon. Yet, the fairies were somewhat patient with me, working with me, helping me through my grief while they taught me the intricacies of my new responsibilities.

And then, they reached a point where they decided it was time - time for the other fairies to allow the sparks of the new wizards to become active. It was then that I felt it - felt the power of the sparks that were now active in the natural world. They called to me, pulling me away from the Realm of Light Magic.

When I arrived in the natural world, I figured I would find the new wizards spread out across it. I figured it would take me weeks to locate all three of them, but I was extremely surprised to find that all three of them were located in one place - an orphanage. I was even more surprised that they were sisters. According to the fairies, it was the first time they had taken that approach to sparking new wizards.

I inquired as to the reason they had chosen to spark three sisters, but as usual, they refused to explain much of anything. Instead, they simply told me that it was just "the way of things," which is their way of saying they have a reason, but they don't want to explain it.

And so, I worked on a plan to get the future Three Wizards out of the orphanage where they were living. I brought them back to the Realm of Light Magic, and the rest is history.

Want to learn more about Nikko and his responsibilities as the Teacher and Protector? Then download Rise of the Dead Magic now.

Wednesday, January 1, 2014

A New Year & Some New Adventures

We're jumping into a new year. It's amazing what each new year brings for a wizard. I haven't been sparked for all that long, and I've already seen so many things I never could have imagined: fairies, dragons, zombies, skeletons, and on and on. Being a wizard means never being afraid to learn something new, because just when you think you've got things all figured out, the fairies or the Wizard of the Dead magic or even magic itself reveals something new.

This year, I'll bet our travels and adventures are going to lead us to brand new places. Now that Balthazar has finally turned his back on the Sprites and the Dead Magic, we're going to have to figure out how to stop Malo. I'm sure when all is said and done, he'll surprise us and produce even more new enemies for us to fight. And, amid all that, we're going to have to stop him from using the Box of Death, an artifact that can open a bridge between the natural world and the abyss. Doesn't that sound like fun!

Oh, and let's not forget that Reece has now been tasked with locating the new Wizard of Lightning before Malo does. If we don't find the new wizard first, it's possible that he - or she - could be convinced to side with the Dead Magic, and we sure don't need any more powerful enemies. Heck, we barely survived the battle in Taxco!

I bring up all this to remind you to stay tuned. There's bound to be more chaos as the eternal battle of magic begins its next chapter.

Want to learn more about Jolie, the Box of Death, or the Three Wizards? Download Book 1 of the Three Wizards Chronicles, Rise of the Dead Magic, from Amazon.